Commit message (Collapse) | Author | Files | Lines | ||
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2021-06-29 | Tint calculation moved to vertex shader | LaG1924 | 1 | -33/+2 | |
2021-06-28 | Embed UV to vertex data | LaG1924 | 1 | -2/+1 | |
2021-06-13 | Implemented basic RmlUi integration | LaG1924 | 2 | -0/+26 | |
2021-06-07 | Fixed MacOS OpenGL errors | LaG1924 | 3 | -5/+10 | |
2019-01-26 | Removed previous implementation of Shader | LaG1924 | 4 | -0/+119 | |